Epic has addressed many of the problems that plagued the first week and kickoff of the Fortnite Summer Skirmish event, stating “it did not go as planned.”
“We believe that there are number of factors that caused the poor server conditions during this event,” said Epic. “This includes the number of players still alive in the later circles, the number of players that stayed connected to spectate until the end, and the amount of dense building that occurred late in the matches.”
Epic is observing the stress on the servers to better optimize Fortnite overall, specifically the 50v50 mode.
Incentives to earn eliminations and push for attacks were minimal and late-game matches remained dull as dozens of players took a cautious route and stayed hidden within their forts. $250,000 was awarded to the winner of the first week’s duos competition.
“Having significant prizes on the line changed gameplay behavior significantly,” explained Epic. “We are curious to see how more elimination heavy incentives influence play, though we want to retain the core values and play experiences that everyone else can relate to in-game.”
Building was another factor that caused contestants to play it safe and Epic is considering ways to counter this strategy saying, “We’re thinking carefully about how to address late-game building for long-term health of competitive play.”
As for the future of the 8-week Summer Skirmish series, Epic is looking at ways to mix up the rules every week. For the second week, players will be queued in solo matches where eliminations and victory royales add points to your total score over the course of ten matches.
A one year anniversary in-game event is coming to Fortnite where special birthdays items can be unlocked. Use our Week 2 Challenges guide for the location and map of the search between an oasis, rock archway, and dinosaurs challenge.