How to Unlock Every Evolution Mutation in Maneater

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Evolutions come in many types and forms, and can be collected in various ways, including:

  • Completing story events, like defeating bosses
  • Defeating Apex Predators lured out by completing Population Control missions in each region.
  • Gaining new Infamy Ranks by attacking humans until Bounty Hunters appear, and destroying their boats until a named Bounty Hunter appears – and summarily devouring them.
  • Locating every Landmark in each region you explore.

Most Evolutions fall into one of three sets, as well as a handful of organ evolutions that can be swapped out as needed when you are resting in your Grotto.

For more information on each Evolution, see the list below or jump to a section to learn about its abilities, upgrade costs, and how to obtain them.

Bone Set Bio-Electric Set Shadow Set
Bone Teeth Bio-Electric Teeth Shadow Teeth
Bone Fins Bio-Electric Fins Shadow Fins
Bone Body Bio-Electric Body Shadow Body
Bone Tail Bio-Electric Tail Shadow Tail
Bone Head Bio-Electric Head Shadow Head
Organs
Advanced Sonar Hearty Amphibious
Protein Digestion Mineral Digestion Fat Digestion
Adrenal Gland Mutagen Digestion Reinforced Cartilage
Subliminal Evasion Brutal Muscles

The Bone Set is gained by defeating Apex Predators in the different regions of Port Clovis. It is a set designed for maximum effectiveness against hunters and their boats, and boasts incredible damage resistance, as well as superior ramming speed and damage against boats, allowing you to make quick work of incoming hunters.

  • Set Bonus: Damage Reduction (+1/+3/+6/+10)

Bone Teeth[edit]

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  • Obtained by: Defeat the Dead Horse Lake Apex Barracuda

This evolution allows you to rend steel and hold on to the slipperiest prey.

Tier 1 Stats Tier 2 Stats (8,000 Minerals) Tier 3 Stats (10,000 Minerals) Tier 4 Stats (12,000 Minerals, 175 Mutagen) Tier 5 Stats (14,000 Minerals, 350 Mutagen)
+5% Thrash Damage +10% Thrash Damage +15% Thrash Damage +20% Thrash Damage +25% Thrash Damage
+12% Boat Bite Damage Bonus +24% Boat Bite Damage Bonus +36% Boat Bite Damage Bonus +48% Boat Bite Bonus Damage +60% Boat Bite Damage Bonus

Bone Fins[edit]

  • Obtained by: Defeat the Golden Shores Apex Mako

This evolution turns you in a spinning bone-bladed blender of destruction.

Tier 1 Stats Tier 2 Stats (8,000 Minerals) Tier 3 Stats (10,000 Minerals) Tier 4 Stats (12,000 Minerals, 175 Mutagen) Tier 5 Stats (14,000 Minerals, 350 Mutagen)
+3% Damage Resistance,

+3% Ramming Damage

+6% Damage Resistance,

+6% Ramming Damage

+9% Damage Resistance,

+9% Ramming Damage

+12 Damage Resistance,

+12% Ramming Damage

+15% Damage Resistance,

+15% Ramming Damage

On Evade:

30 Damage to anything within 1m,

+10% Damage Resistance

On Evade:

35 Damage to anything within 1.25m,

+12% Damage Resistance

On Evade:

40 Damage to anything within 1.5m,

+14% Damage Resistance

On Evade:

45 Damage to anything within 1.75m,

+17% Damage Resistance

On Evade:

50 Damage to anything within 2m,

+20% Damage Resistance

Bone Body[edit]

  • Obtained by: Defeat the Sapphire Bay Apex Hammerhead Shark

When activated, this evolution gives you the Bone Crusher ability. It is recharged by biting or consuming creatures. The Bone Crusher ability turns you into a bone battering ram, allowing you to shatter boats like glass.

Tier 1 Stats Tier 2 Stats (8,000 Minerals) Tier 3 Stats (10,000 Minerals) Tier 4 Stats (12,000 Minerals, 175 Mutagen) Tier 5 Stats (14,000 Minerals, 350 Mutagen)
+3 Damage Reduction,

+5% Mass,

+20% Ramming Damage,

+5% Damage Resistance

+4 Damage Reduction,

+10% Mass,

+40% Ramming Damage,

+10% Damage Resistance

+5 Damage Reduction,

+15% Mass,

+60% Ramming Damage,

+15% Damage Resistance

On Lunge:

40 Damage to anything within 2m,

+5% Lunge Speed,

+5% Max Speed,

+5% Accel Bonus,

+10% Ram Force Bonus,

+10% Crew Ejection Chance on Ram,

+5% Swim Speed

On Lunge:

45 Damage

+10% Lunge Speed,

+10% Max Speed,

+10% Accel Bonus,

+20% Ram Force Bonus,

+20% Crew Ejection Chance on Ram,

+10% Swim Speed

On Lunge:

50 Damage

+15% Lunge Speed,

+15% Max Speed,

+16% Accel Bonus,

+30% Ram Force Bonus,

+30% Crew Ejection Chance on Ram,

+15% Swim Speed

Bone Tail[edit]

  • Obtained by: Defeat the Prosperity Sands Apex Great White Shark

This evolution turns your tail into a skull-crushing bone sledgehammer.

Tier 1 Stats Tier 2 Stats (8,000 Minerals) Tier 3 Stats (10,000 Minerals) Tier 4 Stats (12,000 Minerals, 175 Mutagen) Tier 5 Stats (14,000 Minerals, 350 Mutagen)
+30% Splash Damage,

+6 Tailwhip Damage,

+50% Tailwhip Force

+35% Splash Damage,

+12 Tailwhip Damage,

+100% Tailwhip Force

+40% Splash Damage,

+18 Tailwhip Damage,

+150% Tailwhip Force

+45% Splash Damage,

+24 Tailwhip Damage,

+200% Tailwhip Force

+50% Splash Damage,

+30 Tailwhip Damage,

+250% Tailwhip Force

+3% Damage Resistance,

+4% Ramming Damage

+6% Damage Resistance,

+8% Ramming Damage

+9% Damage Resistance,

+12% Ramming Damage

+12% Damage Resistance,

+16% Ramming Damage

+15% Damage Resistance,

+20% Ramming Damage

Bone Head[edit]

  • Obtained by: Defeat the Caviar Key Apex Orca Whale

This evolution armors your head in an unbreakable bone helmet.

Tier 1 Stats Tier 2 Stats (8,000 Minerals) Tier 3 Stats (10,000 Minerals) Tier 4 Stats (12,000 Minerals, 175 Mutagen) Tier 5 Stats (14,000 Minerals, 350 Mutagen)
+8% Ramming Damage,

+30 Boat Crew Knockback Resist,

+20% Boat Crew Damage Resist

+16% Ramming Damage,

+35 Boat Crew Knockback Resist,

+25% Boat Crew Damage Resist

+24% Ramming Damage,

+40 Boat Crew Knockback Resist,

+30% Boat Crew Damage Resist

+32% Ramming Damage,

+45 Boat Crew Knockback Resist,

+35% Boat Crew Damage Resist

+40% Ramming Damage,

+50 Boat Crew Knockback Resist,

+40% Boat Crew Damage Resist

+10% Ram Force Bonus,

+3% Damage Resistance

+20% Ram Force Bonus,

+6% Damage Resistance

+30% Ram Force Bonus,

+9% Damage Resistance

+40% Ram Force Bonus,

+12% Damage Resistance

+50% Ram Force Bonus,

+15% Damage Resistance

The Bio-Electric Set is gained by defeating the named Bounty Hunters you must contend with as you increase your infamy – eating humans and triggering a search by nearby hunters. The more your infamy increases, the more firepower the hunters will bring to the fight. The Bio-Electric Set is designed to make short work of sea creatures and predators by electrifying nearby opponents to stun them, leaving them vulnerable to attack.

  • Set Bonus: Bio-Electric Damage Bonus (+5%/+15%/+30%/+50%)

Bio-Electric Teeth[edit]

  • Obtained by: Reach Infamy Rank 1 and defeat Bayou Willy

This evolution released an electrical charge each time you bite, giving you lightning teeth.

Bites release an electrical shock that that puts stun counters on nearby targets. When a target has 10 counters, it will be stunned for a short period. A single stun counter is removed every 3 seconds

Tier 1 Stats Tier 2 Stats (8,000 Fat) Tier 3 Stats (10,000 Fat) Tier 4 Stats (12,000 Fat, 175 Mutagen) Tier 5 Stats (14,000 Fat, 350 Mutagen)
On Bite:

2 Damage

On Bite: 4 Damage On Bite: 6 Damage On Bite: 8 Damage
1 Stun Counter on anything in 2m 1 Stun Counter on anything in 2.5m 2 Stun Counters on anything in 3m 2 Stun Counters on anything in 3.5m

Bio-Electric Fins[edit]

  • Obtained by: Reach Infamy Rank 5 and defeat Ensign Tyler Dixon

This evolution turns you into lightning for a fraction of a second when you evade.

Evading will turn you into lightning and inflict damage, as well as putting stun counters on nearby targets. When a target has 10 counters, they will become stunned for a short period. A single stun counter is removed every 3 seconds.

Tier 1 Stats Tier 2 Stats (8,000 Fat) Tier 3 Stats (10,000 Fat) Tier 4 Stats (12,000 Fat, 175 Mutagen) Tier 5 Stats (14,000 Fat, 350 Mutagen)
On Evade: 4 Damage, 1 Stun Counters on anything within 3m On Evade: 8 Damage, 2 Stun Counters on anything within 3.5m On Evade: 12 Damage, 2 Stun Counters on anything within 4m On Evade: 16 Damage, 3 Stun Counters on anything within 4.5m On Evade: 20 Damage, 3 Stun Counters on anything within 5m
+100% Damage Resistance,

+30% Evade Speed

+40% Evade Speed +50% Evade Speed +60% Evade Speed +70% Evade Speed

Bio-Electric Body[edit]

  • Obtained by: Reach Infamy Rank 6 and Defeat Butcher Boy Brady

When activated, this evolution gives you the Lightning Burst ability. It is recharged by damaging or consuming enemies.

The Lightning Burst cloaks you in a Lightning Aura, electrocuting anything that comes near. When lunging, you turn into lightning and inflict damage and stun counters on nearby targets. When a target has 10 Stun counters they will be stunned for a short period of time. A stun counter is removed every 3 seconds.

Tier 1 Stats Tier 2 Stats (8,000 Fat) Tier 3 Stats (10,000 Fat) Tier 4 Stats (12,000 Fat, 175 Mutagen) Tier 5 Stats (14,000 Fat, 350 Mutagen)
+10% Projectile Damage Resistance,

+10% Electrical Damage Resistance

+15% Projectile Damage Resistance,

+15% Electrical Damage Resistance

+20% Projectile Damage Resistance,

+20% Electrical Damage Resistance

+25% Projectile Damage Resistance,

+25% Electrical Damage Resistance

+30% Projectile Damage Resistance,

+30% Electrical Damage Resistance

On Lunge:

4 Damage, 2 Stun Counters on anything in 6m,

+5% Lunge Speed,

+5% Max Speed,

+5% Accel Bonus,

+5% Swim Speed

On Lunge:

8 Damage, 3 Stun Counters on anything in 7m,

+10% Lunge Speed,

+10% Max Speed,

+10% Accel Bonus,

+10% Swim Speed

On Lunge:

4 Damage, 2 Stun Counters on anything in 7.5m,

+15% Lunge Speed,

+15% Max Speed,

+15% Accel Bonus,

+15% Swim Speed

On Lunge:

16 Damage, 5 Stun Counters on anything in 8m,

+20% Lunge Speed,

+20% Max Speed,

+20% Accel Bonus,

+20% Swim Speed

On Lunge:

20 Damage, 6 Stun Counters on anything in 9m,

+25% Lunge Speed,

+25% Max Speed,

+25% Accel Bonus,

+25% Swim Speed

Bio-Electric Tail[edit]

  • Obtained by: Reach Infamy Rank 8 and Defeat Mama Maybelle

This evolution turns your tail into a lightning projector, making your tailwhips release waves of lightning, inflicting damage and putting stun counters on anything nearby. When a target has 10 Stun counters they will become immobile for a short period. A stun counter is removed every 3 seconds.

Tier 1 Stats Tier 2 Stats (8,000 Fat) Tier 3 Stats (10,000 Fat) Tier 4 Stats (12,000 Fat, 175 Mutagen) Tier 5 Stats (14,000 Fat, 350 Mutagen)
On Tailwhip:

4 Damage, 1 Stun Counter on anything in 30m

On Tailwhip: 8 Damage, 2 Stun Counters On Tailwhip:

12 Damage, 2 Stun Counters

On Tailwhip:

16 Damage, 3 Stun Counters

On Tailwhip:

20 Damage, 3 Stun Counters

Bio-Electric Head[edit]

  • Obtained by: Reach Infamy Rank 9 and Defeat Commander Percy Metcalf

This evolution releases an electric shock when you ram boats, short-circuiting them.

Tier 1 Stats Tier 2 Stats (8,000 Fat) Tier 3 Stats (10,000 Fat) Tier 4 Stats (12,000 Fat, 175 Mutagen) Tier 5 Stats (14,000 Fat, 350 Mutagen)
On Slam:

Boat is immobilized for 2 seconds

On Slam:

Boat is immobilized for 4 seconds

On Slam:

Boat is immobilized for 6 seconds

On Slam:

Boat is immobilized for 8 seconds

On Slam:

Boat is immobilized for 10 seconds

The Shadow Set is gained by locating all Landmarks in each of the different regions of Port Clovis. This Set is designed to be effective against human and creature alike – prioritizing speed and deception, while utilizing poison strikes to whittle down opponents.

  • Set Bonus: Max Speed (+1%/+3%/+6%/+10%)

Shadow Teeth[edit]

  • Obtained by: Find all Landmarks in Dead Horse Lake

This evolution draws the blood of prey you bite, healing yourself in the process.

Tier 1 Stats Tier 2 Stats (8,000 Protein) Tier 3 Stats (10,000 Protein) Tier 4 Stats (12,000 Protein, 175 Mutagen) Tier 5 Stats (14,000 Protein, 350 Mutagen)
+6% Bite Damage +12% Bite Damage +18% Bite Damage +24% Bite Damage +30% Bite Damage
On Bite:

+30 Health

On Bite:

+35 Health

On Bite:

+40 Health

On Bite:

+45 Health

On Bite:

+50 Health

Shadow Fins[edit]

  • Obtained by: Find all Landmarks in Golden Shores

This evolution releases a poison cloud when you evade. Evades will put poison counters on all nearby targets. Afflicted targets will suffer -1% speed, damage resistance, and damage output, as well as .2 damage per second for each counter – and up to 30 counters can be applied. A poison counter is removed every 3 seconds.

Tier 1 Stats Tier 2 Stats (8,000 Protein) Tier 3 Stats (10,000 Protein) Tier 4 Stats (12,000 Protein, 175 Mutagen) Tier 5 Stats (14,000 Protein, 350 Mutagen)
On Evade: Release 1 Poison counter on anything in 3m On Evade: Release 2 Poison counter on anything in 3.5m On Evade: Release 3 Poison counter on anything in 4m On Evade: Release 4 Poison counter on anything in 4.5m On Evade: Release 5 Poison counter on anything in 5m

Shadow Body[edit]

  • Obtained by: Find all Landmarks in Sapphire Bay

This evolution gives you the Shadow Form ability. It recharges when you bite or consume a creature. Shadow Form slows the world around you while releasing an aura of poison each time you lunge. Poison clouds put poison counters on all nearby targets, making them suffer -1% speed, damage resistance, and damage output, plus .2 damage per second for each counter – up to 30 total. A poison counter is removed every 3 seconds.

Tier 1 Stats Tier 2 Stats (8,000 Protein) Tier 3 Stats (10,000 Protein) Tier 4 Stats (12,000 Protein, 175 Mutagen) Tier 5 Stats (14,000 Protein, 350 Mutagen)
+10% Accel Bonus,

+10% Max Speed,

+10% Lunge Speed,

+10% Swim Speed

+12.5% Accel Bonus,

+12.5% Max Speed,

+12.5% Lunge Speed,

+12.5% Swim Speed

+15% Accel Bonus,

+15% Max Speed,

+15% Lunge Speed,

+15% Swim Speed

+17.5% Accel Bonus,

+17.5% Max Speed,

+17.5% Lunge Speed,

+17.5% Swim Speed

+20% Accel Bonus,

+20% Max Speed,

+20% Lunge Speed,

+20% Swim Speed

On Lunge:

2 Poison Counters on anything in 6m,

+10% Lunge Speed,

+10% Accel Bonus

On Lunge:

4 Poison Counters on anything in 7m,

+12.5% Lunge Speed,

+12.5% Accel Bonus

On Lunge:

6 Poison Counters on anything in 8m,

+15% Lunge Speed,

+15% Accel Bonus

On Lunge:

8 Poison Counters on anything in 9m,

+17.5% Lunge Speed,

+17.5% Accel Bonus

On Lunge:

10 Poison Counters on anything in 10m,

+20% Lunge Speed,

+20% Accel Bonus

Shadow Tail[edit]

  • Obtained by: Find all Landmarks in Prosperity Sands

This evolution allows you to launch a ball of poison from your tail when you tail whip. The ball will inflict damage on whatever it hits with a 30m range, and release a poison cloud that targets all nearby creatures.

Tier 1 Stats Tier 2 Stats (8,000 Protein) Tier 3 Stats (10,000 Protein) Tier 4 Stats (12,000 Protein, 175 Mutagen) Tier 5 Stats (14,000 Protein, 350 Mutagen)
+10% Max Speed,

+10% Swim Speed

+12.5% Max Speed,

+12.5% Swim Speed

+15% Max Speed,

+15% Swim Speed

+17.5% Max Speed,

+17.5% Swim Speed

+20% Max Speed,

+20% Swim Speed

On Tailwhip:

25 damage from ball, plus 1 Poison Counter on anything in 6m

On Tailwhip:

30 damage from ball, plus 2 Poison Counters on anything in 7m

On Tailwhip:

35 damage from ball, plus 2 Poison Counters on anything in 8m

On Tailwhip:

4 damage from ball, plus 4 Poison Counter on anything in 9m

On Tailwhip:

50 damage from ball, plus 5 Poison Counter on anything in 10m

Shadow Head[edit]

  • Obtained by: Find all Landmarks in Caviar Key

This evolution strengthens your neck muscles, allowing you to whip prey around with ease and lunge at great speeds.

Tier 1 Stats Tier 2 Stats (8,000 Protein) Tier 3 Stats (10,000 Protein) Tier 4 Stats (12,000 Protein, 175 Mutagen) Tier 5 Stats (14,000 Protein, 350 Mutagen)
+2% Lunge Speed,

+5% Thrash Damage

+4% Lunge Speed,

+10% Thrash Damage

+6% Lunge Speed,

+15% Thrash Damage

+8% Lunge Speed,

+20% Thrash Damage

+10% Lunge Speed,

+25% Thrash Damage

Organ Evolutions fill a wide variety of roles, can can be equipped to bolster a specific attribute that you are already raising with your other body mutations, or can be used to fill gaps, or help in exploration and gathering nutrients. Organs can be gained from all methods – from story events, fighting Apex Predators and Bounty Hunters, and uncovering Landmarks in certain regions.

Advanced Sonar[edit]

  • Obtained by: Reach the Fawtick Bayou Grotto

This evolution improves the range, cooldown, and sensitivity of your sonar ability.

Tier 1 Stats Tier 2 Stats (2,000 Protein) Tier 3 Stats (8,000 Protein) Tier 4 Stats (10,000 Protein, 175 Mutagen) Tier 5 Stats (12,000 Protein, 350 Mutagen)
+50% Sonar Radius,

-10% Sonar Cooldown

+100% Sonar Radius,

-20% Sonar Cooldown

+150% Sonar Radius,

-30% Sonar Cooldown

+200% Sonar Radius,

-40% Sonar Cooldown

+300% Sonar Radius,

-50% Sonar Cooldown

  • Obtained by: Reach Infamy Rank 2 and Defeat Bobbie Bojangles

This evolution increases your health and resistance to being knocked off a boat by the melee attacks of crewmembers.

Tier 1 Stats Tier 2 Stats (6,000 Minerals) Tier 3 Stats (8,000 Minerals) Tier 4 Stats (10,000 Minerals, 175 Mutagen) Tier 5 Stats (12,000 Minerals, 350 Mutagen)
+150 Max Health,

+20 Boat Crew Knockback Resistance

+300 Max Health,

+30 Boat Crew Knockback Resistance

+400 Max Health,

+40 Boat Crew Knockback Resistance

+500 Max Health,

+50 Boat Crew Knockback Resistance

+600 Max Health,

+60 Boat Crew Knockback Resistance

Amphibious[edit]

  • Obtained by: Defeat the Fawtick Bayou Apex Alligator

This evolution allows you to survive longer and move faster on land.

Tier 1 Stats Tier 2 Stats (2,000 Fat) Tier 3 Stats (3,000 Fat) Tier 4 Stats (5,000 Fat, 80 Mutagen) Tier 5 Stats (6,000 Fat, 160 Mutagen)
+10% Land Speed,

+25% Survival Time on Land

+20% Land Speed,

+50% Survival Time on Land

+30% Land Speed,

+75% Survival Time on Land

+40% Land Speed,

+100% Survival Time on Land

+50% Land Speed,

+125% Survival Time on Land

Protein Digestion[edit]

  • Obtained by: Locate all Fawtick Bayou Landmarks

This evolution increases how many Proteins you gain and Health you heal by feeding.

Tier 1 Stats Tier 2 Stats (6,000 Minerals) Tier 3 Stats (8,000 Minerals) Tier 4 Stats (10,000 Minerals, 175 Mutagen) Tier 5 Stats (12,000 Minerals, 350 Mutagen)
+10% Protein,

+10% Health on Feeding

+15% Protein,

+15% Health on Feeding

+20% Protein,

+20% Health on Feeding

+25% Protein,

+25% Health on Feeding

+30% Protein,

+30% Health on Feeding

Fat Digestion[edit]

  • Obtained by: Defeat Scaly Pete in Sapphire Bay Boss Fight

This evolution increases how much Fat you gain and Health you heal by feeding.

Tier 1 Stats Tier 2 Stats (6,000 Protein) Tier 3 Stats (8,000 Protein) Tier 4 Stats (10,000 Protein, 175 Mutagen) Tier 5 Stats (12,000 Protein, 350 Mutagen)
+10% Fat,

+10% Health on Feeding

+15% Fat,

+15% Health on Feeding

+20% Fat,

+20% Health on Feeding

+25% Fat,

+25% Health on Feeding

+30% Fat,

+30% Health on Feeding

Mineral Digestion[edit]

  • Obtained by: Reach Infamy Rank 3 and Defeat Pookie Paul

This evolution increases how many Minerals you gain and Health you heal by feeding.

Tier 1 Stats Tier 2 Stats (6,000 Fat) Tier 3 Stats (8,000 Fat) Tier 4 Stats (10,000 Fat, 175 Mutagen) Tier 5 Stats (12,000 Fat, 350 Mutagen)
+10% Minerals,

+10% Health on Feeding

+15% Minerals,

+15% Health on Feeding

+20% Minerals,

+20% Health on Feeding

+25% Minerals,

+25% Health on Feeding

+30% Minerals,

+30% Health on Feeding

Adrenal Gland[edit]

  • Obtained by: Reach Infamy Rank 4 and Defeat Candyman Curtis

This evolution increases your speed when you are badly injured.

Tier 1 Stats Tier 2 Stats (3,000 Protein) Tier 3 Stats (4,000 Protein) Tier 4 Stats (5,000 Protein, 80 Mutagen) Tier 5 Stats (6,000 Protein, 160 Mutagen)
+10% Max Speed,

+10% Evade Speed,

+10% Lunge Speed,

+10% Accel Bonus,

+10% Swim Speed

+15% Max Speed,

+15% Evade Speed,

+15% Lunge Speed,

+15% Accel Bonus,

+15% Swim Speed

+20% Max Speed,

+20% Evade Speed,

+20% Lunge Speed,

+20% Accel Bonus,

+20% Swim Speed

+25% Max Speed,

+25% Evade Speed,

+25% Lunge Speed,

+25% Accel Bonus,

+25% Swim Speed

+30% Max Speed,

+30% Evade Speed,

+30% Lunge Speed,

+30% Accel Bonus,

+30% Swim Speed

Mutagen Digestion[edit]

  • Obtained by: Reach Infamy Rank 7 and Defeat Lieutenant Shannon Sims

This evolution increases how many Mutagens you gain and Health you heal by feeding.

Tier 1 Stats Tier 2 Stats (6,000 Fat) Tier 3 Stats (8,000 Fat) Tier 4 Stats (10,000 Fat, 175 Mutagen) Tier 5 Stats (12,000 Fat, 350 Mutagen)
+10% Mutagens,

+10% Health on Feeding

+15% Mutagens,

+15% Health on Feeding

+20% Mutagens,

+20% Health on Feeding

+25% Mutagens,

+25% Health on Feeding

+30% Mutagens,

+30% Health on Feeding

Reinforced Cartilage[edit]

  • Obtained by: Locate all Landmarks in The Gulf

This evolution increases your resistance to damage.

Tier 1 Stats Tier 2 Stats (6,000 Minerals) Tier 3 Stats (8,000 Minerals) Tier 4 Stats (10,000 Minerals, 80 Mutagen) Tier 5 Stats (12,000 Minerals, 160 Mutagen)
+5% Damage Resistance +7.5% Damage Resistance +10% Damage Resistance +12.5% Damage Resistance +15% Damage Resistance

Subliminal Evasion[edit]

  • Obtained by: Defeat The Gulf’s Apex Predator Sperm Whale

This evolution makes normally hostile wildlife that are a fraction of your size neutral to you.

Tier 1 Stats Tier 2 Stats (3,000 Fat) Tier 3 Stats (4,000 Fat) Tier 4 Stats (5,000 Fat, 80 Mutagen) Tier 5 Stats (6,000 Fat, 160 Mutagen)
Fish smaller than 50% of your size are neutral Fish smaller than 60% of your size are neutral Fish smaller than 70% of your size are neutral Fish smaller than 80% of your size are neutral Fish smaller than 90% of your size are neutral

Brutal Muscles[edit]

  • Obtained by: Reach Infamy Rank 10 and Defeat Captain Robert Brunlett

This evolution increases your swimming speed and the damage of your tail whip.

Tier 1 Stats Tier 2 Stats (6,000 Protein) Tier 3 Stats (8,000 Protein) Tier 4 Stats (10,000 Protein, 175 Mutagen) Tier 5 Stats (12,000 Protein, 350 Mutagen)
+10% Max Speed,

+10 Tailwhip Damage,

+10% Accel Bonus,

+10% Tailwhip Force,

+10% Swim Speed

+15% Max Speed,

+15 Tailwhip Damage,

+15% Accel Bonus,

+15% Tailwhip Force,

+15% Swim Speed

+20% Max Speed,

+20 Tailwhip Damage,

+20% Accel Bonus,

+20% Tailwhip Force,

+20% Swim Speed

+25% Max Speed,

+25 Tailwhip Damage,

+25% Accel Bonus,

+25% Tailwhip Force,

+25% Swim Speed

+30% Max Speed,

+30 Tailwhip Damage,

+30% Accel Bonus,

+30% Tailwhip Force,

+30% Swim Speed

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