LawBreakers‘ performance has failed to meet Boss Key’s expectations, so the development team is shifting the game’s model to free-to-play.
In a recent statement, Boss Key Productions’ development team confirmed the game “failed to find enough of an audience to generate the funds necessary to keep it sustained in the manner we had originally planned for and anticipated.” In light of this, the studio is moving to a free-to-play model and Boss Key has begun development on a new “passion project.”
“The team here has worked hard on [LawBreakers] over the past three and a half years and our studio is determined to give this game the second life it deserves,” and “while a pivot to free-to-play may seem like easiest change to make,” the developer says, “a change of this magnitude takes publishing planning and resources.”
Between now and when the change to LawBreakers takes place, Boss Key has begun development on a new game. “We will continue to support [LawBreakers] in its current state, but we also need to focus on other projects with fresh creative leaders.”
The statement continues, “We have been working on something new and we can’t wait to share more about it.” The team describes the new game as “a passion project” they are “in complete control of.” Boss Key ends by thanking players for their “ongoing understanding and patience.”
For more on LawBreakers, check out IGN’s review, which gave it a 7.9. Also, be sure to check out IGN’s 2017 E3 interview with Lawbreakers director Cliff Bleszinski.
Brian Barnett is an IGN freelance writer. You can follow and chat with him (he’s super friendly) on Twitter @Ribnax.