New Mode and Vehicle Added to GTA Online
Adversary Modes are competitive missions, initially included with the Heist Update. They primarily feature one group of players attempting to survive a continuous assault from another group, and are largely based on tropes from popular movies.
Released on March 28th, 2017, Resurrection mode pits two teams of 4-8 players against one another in a deathmatch with an interesting twist: dead players are revived when their teammates kill an enemy.
The update including Resurrection mode also included the Pegassi Infernus Classic, retailing for $915,000 at Legendary Motorsport, as well as 2X RP/GTA$ bonuses in Resurrection mode for its introductory week.
Each match requires players to eliminate opposing team members while collecting various power-ups for their team. The available power-ups in this mode are as follows:
- Beast: Automatically transforms you into a Rhino Tank.
- Bomb: Place up to three bombs around the map to destroy trailing enemies.
- Deadline: Automatically switches you onto the Nagasaki Shotaro complete with devastating light trail.
- Detonator: Removes obstacles and objects from the arena.
- Flipped: Reverses the enemy team’s steering, acceleration and braking controls.
- Ghost: Become translucent, allowing you to drive through enemy vehicles to steal their power-ups.
- Jammed: Forces the accelerator on for the enemy team’s vehicles.
- Random: Chance to collect any power-up except Detonator.
- Repair: Returns vehicle back to max health.
- Rockets: Fire rockets at oncoming drivers to incapacitate them.
- Zoned: Slows down time for all players.
Based loosely on The Warriors file (and game, also from Rockstar), this mode forces one team to make their way across a portion of the city on foot while being pursued by another team of hunters riding ATVs.
The Hunters only have access to sawed-off shotguns, but can respawn indefinitely. Runners only get one life and must remain on foot, but can use their full arsenal.
Taking inspiration from the LA river chase in Terminator II: Judgement Day, this mode sees a group of cyclists pedal for their lives while another team riding in big-rig cabs attempts to crush them into the asphalt.
Neither the truckers or the cyclists are allowed to use weapons – the team of bikers must rely on their maneuverability to avoid being crushed to death by the big rigs.
n Hunting Pack, a heavy vehicle has been rigged with explosives that will detonate if it doesn’t maintain a certain speed. One team is tasked with bringing that truck or bus to a combustive halt, while the other must defend it and ensure it reaches its destination intact.
EditOffense and Defence
Teams of two split into Runners and Blockers; Runners aim to be the first to get to the end of a route, while Blockers, in faster and more powerful vehicles, must block and run opposing Runners off the road, while protecting their Runner from the other teams.
Power-ups change the rules of urban warfare – giving players the chance to boost themselves and their allies with special abilities, or even screw with their opponents in pursuit of ultimate victory. The effects of these six power-ups are temporary, and will need to be timed wisely. Each player can use one power-up at a time, but layers of strategy exist through stacking power-ups with other teammates, or triggering power-ups to counteract enemy team advantages.
A team Race in which players take turns, each completing a lap before tagging a teammate. Non-active drivers wait in the pen to be tagged, while active drivers complete a lap for their team.
This is a battle of the nimble and numerous against the mighty but few, as a team of Sticky Bomb-wielding Hunters in dune buggies and other vehicles seek to take down the biggest and most elusive game in Southern San Andreas: the Rhino Tank.
At team of 1-4 players must defend their position from a crew of up to 6 attackers. The defenders only get one life but can use their full suite of weapons, while the attackers have unlimited lives but can only use shotguns.